Monday 28 May 2012

Current Projects

I thought I'd give readers an idea of what I've been working on recently. I've been jumping around a bit between projects, but a few are pretty far along.

They Want ME - If you've been to our website, you've probably seen this mentioned. It's a sequel to We Want YOU, with more abilities, more equipment, more weapons, dynamic lighting, bullet penetration, a more developed storyline and...well, you'll see when you finally play it someday. I redid the game from the ground up twice, and the way things are going I will likely start one more time using my newer engine and all the improvements that come with it.



Introductions

Hi. Quicksand-S here. I'm part of a two-man, independent, PC game development team known as Quicksand Games. The other member is known as Quicksand-T. I'm the coder, he's the writer, and we both do art and brainstorming.

Our website is located at QuicksandGames.com and you can download our game, We Want YOU, for free.

I've never really been a blogger, although I certainly enjoy reading a few programming-related ones (Procedural World and Wolfire Blog are pretty great). I thought I'd finally give this a try. When we released our first game, We Want YOU, some people wanted to know how it was made. I'm thinking of showing people what goes into our games. We'd like to hear any suggestions, comments and any questions you might have.

My posts will be primarily about code. I may write about randomly-generated levels, "fake" path-finding AI, a few animation methods I've worked on, my latest lighting engine, etc.

If I can talk Quicksand-T into writing too, maybe we'll get some posts about things such as implied storytelling, script-writing, etc.

We'll see how things go.